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1. Baking normals, AO and more in 3ds Max (render to texture)

  • Published: 6 years ago
  • Duration: 34:16
  • By
Baking normals, AO and more in 3ds Max (render to texture)

tutorial demonstrating how to use 3DS to bake high poly geometry to low poly geometry and transfer details like surface detail, ...


2. Make a high/low prop, Unwrap it, bake a normal & AO map & Apply to low poly in 3ds max

  • Published: 2 years ago
  • Duration: 44:05
  • By
Make a high/low prop, Unwrap it, bake a normal & AO map & Apply to low poly in 3ds max

UPDATE 2018: 1) Do NOT use Mental Ray Renderer or shaders for baking. Instead, use Scanline renderer with Standard shaders ...


3. Baking Ambient Occlusion Maps - 3DS Max

  • Published: 4 years ago
  • Duration: 15:18
  • By
Baking Ambient Occlusion Maps - 3DS Max

This tutorial will show you how to bake ambient occlusion right into a texture map.


4. Explode a Scene for Normal Map and Ambient Occlusion Baking - 3dmotive

  • Published: 5 years ago
  • Duration: 14:08
  • By
Explode a Scene for Normal Map and Ambient Occlusion Baking - 3dmotive

http://3dmotive.com In this lesson, I will show you how to setup an "exploded" scene using a high poly mesh and its unwrapped ...


5. Урок 3. 3ds max tutorial (russian lang.). Baking normal map and ambient occlusion.

  • Published: 4 years ago
  • Duration: 27:28
  • By
Урок 3. 3ds max tutorial (russian lang.). Baking normal map and ambient occlusion.

Поддержать автора и усилить его мотивацию для создания новых уроков можно здесь: ...


6. How to bake an Ambient Occlusion in 3dsmax HD

  • Published: 3 years ago
  • Duration: 2:20
  • By

7. Render to texture, baking maps for pbr textures

  • Published: 1 year ago
  • Duration: 4:38
  • By
Render to texture, baking maps for pbr textures

We'll start by learning the different ways to open or create a project in Autodesk 3ds max, Adobe Photoshop, Quixel's normal map ...


8. ART 156: High Res game object- Pt 4: Baking Normal and AO maps with Turtle

  • Published: 10 months ago
  • Duration: 22:41
  • By
ART 156: High Res game object- Pt 4:  Baking Normal and AO maps with Turtle

This video covers how to transfer/bake the detail from the high poly model to the low poly model using the Turtle renderer.


9. Rendering Ambient Occlusion with Mental Ray in 3ds Max - 3dmotive

  • Published: 6 years ago
  • Duration: 10:43
  • By
Rendering Ambient Occlusion with Mental Ray in 3ds Max - 3dmotive

http://3dmotive.com Learn the steps needed to render a proper Ambient Occlusion map in 3ds Max using Mental Ray, as well as ...


10. 3DS Max: High to Low Poly AO Bake (Mental Ray)

  • Published: 5 months ago
  • Duration: 14:38
  • By
3DS Max: High to Low Poly AO Bake (Mental Ray)

In this video I show the same process as my last video, but show you how to do it with a projection modifier, and baking from a ...


11. Comprehensive Texture Baking

  • Published: 4 years ago
  • Duration: 1:36:01
  • By
Comprehensive Texture Baking

A comprehensive tutorial on texture baking, modeling for texture baking, theory, checking for bake errors, and how to repair them.


12. Baking Textures in 3DS Max - Render to Texture

  • Published: 4 years ago
  • Duration: 31:07
  • By
Baking Textures in 3DS Max - Render to Texture

This tutorial will show you how to bake your textures into one handy map for games, or include things like light maps and effects ...


13. 3ds max Tutorial, render to texture, AO

  • Published: 9 years ago
  • Duration: 5:37
  • By

14. Simple Ambient Occlusion in 3dsMax

  • Published: Streamed 10 months ago
  • Duration: 5:38
  • By
Simple Ambient Occlusion in 3dsMax

Creating an AO map in 3dsMax using render to texture.


15. Normals and AO Maps for Characters from High Poly Sculpts in 3DS Max

  • Published: 4 years ago
  • Duration: 22:01
  • By
Normals and AO Maps for Characters from High Poly Sculpts in 3DS Max

This tutorial will show you how to use projection mapping to create normals maps from high poly objects for low poly ones.


16. Baking Maps with Render To Texture

  • Published: 4 years ago
  • Duration: 16:50
  • By
Baking Maps with Render To Texture

Using RTT in 3DS Max to bake textures from multiple UV channels to a single unwraped channel.


17. Ambient Occlusion Render to Texture 3ds Max

  • Published: 1 year ago
  • Duration: 7:47
  • By
Ambient Occlusion Render to Texture 3ds Max

it says everything in the title.


18. Using Normal Maps in 3ds Max - Part 6 - Render to Texture

  • Published: 2 years ago
  • Duration: 13:28
  • By
Using Normal Maps in 3ds Max - Part 6 - Render to Texture

In this 3ds Max tutorial, you learn how to extract normal map information through a process called Render to Texture. In doing so ...


19. 3D MAX TUTORIAL (Basic lesson 10) Render to Texture, Ambient Occlusion and Normal Bakes

  • Published: 11 months ago
  • Duration: 29:42
  • By
3D MAX TUTORIAL  (Basic lesson 10) Render to Texture, Ambient Occlusion and Normal Bakes

feel Free to comment and like Contents A full chapter breakdown for this series can be found in another lesson: 1. Introduction the ...


20. 3DS Max: Baking A Perfect Normal Map

  • Published: 5 months ago
  • Duration: 25:20
  • By
3DS Max: Baking A Perfect Normal Map

In this video, I show how to create perfect Normal Maps or Normals using the default Scale-line Render option in 3DS Max to bake ...