Search your favorite song right now

1. Baking normals, AO and more in 3ds Max (render to texture)

  • Published: 6 years ago
  • Duration: 34:16
  • By
Baking normals, AO and more in 3ds Max (render to texture)

tutorial demonstrating how to use 3DS to bake high poly geometry to low poly geometry and transfer details like surface detail, ...


2. Explode a Scene for Normal Map and Ambient Occlusion Baking - 3dmotive

  • Published: 6 years ago
  • Duration: 14:08
  • By
Explode a Scene for Normal Map and Ambient Occlusion Baking - 3dmotive

http://3dmotive.com In this lesson, I will show you how to setup an "exploded" scene using a high poly mesh and its unwrapped ...


3. 3DS Max: High to Low Poly AO Bake (Mental Ray)

  • Published: 7 months ago
  • Duration: 14:38
  • By
3DS Max: High to Low Poly AO Bake (Mental Ray)

In this video I show the same process as my last video, but show you how to do it with a projection modifier, and baking from a ...


4. Ambient Occlusion Render to Texture 3ds Max

  • Published: 1 year ago
  • Duration: 7:47
  • By
Ambient Occlusion Render to Texture 3ds Max

it says everything in the title.


5. How to bake an Ambient Occlusion in 3dsmax HD

  • Published: 3 years ago
  • Duration: 2:20
  • By

6. Comprehensive Texture Baking

  • Published: 4 years ago
  • Duration: 1:36:01
  • By
Comprehensive Texture Baking

A comprehensive tutorial on texture baking, modeling for texture baking, theory, checking for bake errors, and how to repair them.


7. 3DS Max: Baking A Perfect Normal Map

  • Published: 7 months ago
  • Duration: 25:20
  • By
3DS Max: Baking A Perfect Normal Map

In this video, I show how to create perfect Normal Maps or Normals using the default Scale-line Render option in 3DS Max to bake ...


8. 3ds max Tutorial, render to texture, AO

  • Published: 9 years ago
  • Duration: 5:37
  • By

9. ao and diffuse map baking in 3ds max

  • Published: 6 months ago
  • Duration: 19:20
  • By
ao and diffuse map baking in 3ds max

Share, support,subscribe https://www.youtube.com/channel/UC3TwNgcl4DSbh99q8Svkf9Q ...


10. ART 156: High Res game object- Pt 4: Baking Normal and AO maps with Turtle

  • Published: 1 year ago
  • Duration: 22:41
  • By
ART 156: High Res game object- Pt 4:  Baking Normal and AO maps with Turtle

This video covers how to transfer/bake the detail from the high poly model to the low poly model using the Turtle renderer.


11. 02 - Baking maps used in the texturing process

  • Published: 9 months ago
  • Duration: 9:49
  • By
02 - Baking maps used in the texturing process

In this video we will bake maps used in the texturing process including: Curvature, Ambient Occlusion, World-Space Normal and ...


12. 3Ds Max Tutorial -Baking Textures - Render to Texture

  • Published: 1 year ago
  • Duration: 3:22
  • By
3Ds Max Tutorial -Baking Textures - Render to Texture

This 3ds Max tutorial is show you how to bake your texture or render to texture, fast and easily, check it out!!! 3ds max bake your ...


13. Cage Creation - Baking 3dsmax and Xnormal

  • Published: 5 years ago
  • Duration: 9:00
  • By
Cage Creation - Baking 3dsmax and Xnormal

How to Create a Cage in 3dsMax and bake using a Cage in Xnormal. For more information on ray-casting cages, take a look at ...


14. Game Asset Tutorial (4/5) Baking Maps Tutorial 3DS MAX

  • Published: 2 years ago
  • Duration: 44:49
  • By
Game Asset Tutorial (4/5) Baking Maps Tutorial 3DS MAX

Follow me on Artstation!: https://www.artstation.com/artist/sharoozasghar Add me on facebook: ...


15. Baking AO texture in ZModeler3.

  • Published: 5 years ago
  • Duration: 17:06
  • By
Baking AO texture in ZModeler3.

Video lesson on porting custom accessory into ETS2. Baking of ambient occlusion texture in ZModeler3 is discussed.


16. Baking Maps with Render To Texture

  • Published: 4 years ago
  • Duration: 16:50
  • By
Baking Maps with Render To Texture

Using RTT in 3DS Max to bake textures from multiple UV channels to a single unwraped channel.


17. Baking ambient occlusion, Xnormal and Hemispheres

  • Published: 5 years ago
  • Duration: 12:48
  • By
Baking ambient occlusion, Xnormal and Hemispheres

How to bake a ambient occlusion map using 3dsmax, Xnormal and a hemisphere to direct gradient lighting. If you found this ...


18. 3D MAX TUTORIAL (Basic lesson 10) Render to Texture, Ambient Occlusion and Normal Bakes

  • Published: 1 year ago
  • Duration: 29:42
  • By
3D MAX TUTORIAL  (Basic lesson 10) Render to Texture, Ambient Occlusion and Normal Bakes

feel Free to comment and like Contents A full chapter breakdown for this series can be found in another lesson: 1. Introduction the ...


19. 3DS Max: Single Mesh AO Bake (Mental Ray)

  • Published: 7 months ago
  • Duration: 11:21
  • By
3DS Max: Single Mesh AO Bake (Mental Ray)

In this video, I will show you the way to bake what I think are the best AO Maps you can create within 3DS Max for use in Game ...


20. Using Normal Maps in 3ds Max - Part 6 - Render to Texture

  • Published: 2 years ago
  • Duration: 13:28
  • By
Using Normal Maps in 3ds Max - Part 6 - Render to Texture

In this 3ds Max tutorial, you learn how to extract normal map information through a process called Render to Texture. In doing so ...